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Autodesk maya 2017 docs
Autodesk maya 2017 docs











autodesk maya 2017 docs
  1. #Autodesk maya 2017 docs license
  2. #Autodesk maya 2017 docs download

If you bought a license and pay subscription each year its reasonable. Anyone who does the math will very quickly realize that now not having the ability to buy licenses and having to rent them is far more expensive in the long run. They tell us how great the pricing for their Desktop Subscriptions are and are much greater deals then buying perpetual licenses. They no longer sell perpetual licenses or single product licenses and soon buying licenses for suites will be a thing of the past.

autodesk maya 2017 docs

Their new product structuring is a great example of this. They are so busy atm looking for ways to spin revenues that they keep feeding us this line of BS where they tell us the change is good. Welcome to Autodesk where they diplomatically tell you that taking something away or out is a good thing. For a complete list of what is new, and what has changed, you can refer to the Maya 2017 Help Docs. These are only a few of the massive additions in Maya 2017. It looks like modernizing old and dusty parts of Maya remains a priority with Autodesk, which is always a good thing. The timeline has also been moved to the top of the Graph Editor. It does this by increasing contrast between the curves and the background and by simplifying the stacked view. The redesigned Graph Editor puts focus on being able to see curves easily. Of course, if you prefer, you can bring back the old or what is called the “classic” graph editor, if perhaps you don’t like life change. It is now much more modern, and way more intuitive for new users, streamlining the animation curve process. The graph editor in Maya gets a much needed facelift. This can include motion capture (even multi-take FBX files,) or keyframe motion, with intuitive controls trim, scale, loop, split, group, crossfade, controls. The Time Editor will allow you to easily edit pre-existing animation. It can be characters, cameras, colors, or virtually anything. The Time Editor in Maya 2017 does not, as it works with any attributes and animation curves. Tax required you to create character sets. The Time Editor offers a non-destructive clip based, nonlinear editor that can edit animation on a higher level than Trax ever could. Now Maya 2017 has a new Time Editor that should take over where Trax left off. The Trax editor shows its age at this point, needing certain criteria ahead of time to operate. Tax was an amazing concept that pushed the premise of non-linear editing of animation as if you were editing video. You probably remember the Trax editor in Maya. Sample content from the Visor is available on the Examples tab. Most commands that previously opened the Visor now open the Content Browser, except for workflows involving the Trax Editor. Alloy have to do is drag and drop content into the viewport. This includes local and network directories, and sample libraries. With the content browser you can easily navigate for files in your Maya projects. It is a modern, one-stop place where you can find scenes, models, animations, and examples. So the Visor is useful, but really is it all that it can be? Now there is a new Content Browser in the latest Maya release. Workspaces offer way more flexibility than panel layouts, and are stored as operate files in your user directory instead of on a scene-by-scene basis.

autodesk maya 2017 docs

In fact, virtually everything is dock-able in Maya 2017, with changes being automatically saved. You can open, close, move, or dock panels as you see fit. Workspaces define how your Maya setup looks. Maya 2017 brings a new workspace ideology that should replace panel layouts. That hiccup aside, Maya 2017 offers some great workflow improvements. Hopefully, this is something that can be cleaned up and made simpler in later releases that show Arnold as the main rendering engine. If you want to batch render, you need to purchase Arnold Batch Render Nodes, from Solid Angle. So while rendering a single frame is possible, or a sequence of frames interactively, Batch rendering will give you a watermark. It only works interactively while you are working in Maya. Instead, Maya offers Arnold with the latest release, although there is one caveat.Īrnold is a local version of Arnold for Maya.

#Autodesk maya 2017 docs download

If you want to use Mental Ray, you need to download it from nvidia. One of the major changes with the latest release is that Mental Ray is no longer included. This release includes major workflow upgrades… Maya 2017 seems to focus on major workflow upgrades, bringing brand new editors, and updates to aging ones. Autodesk announced Maya 2017 and took the wraps off what is new and in store for new and subscription users. Siggraph is currently underway, which usually means new releases of our favorite tools.













Autodesk maya 2017 docs